Research

Publications

“These are not my hands!”: Effect of Gender on the Perception of Avatar Hands in Virtual Reality

Schwind, Valentin; Knierim, Pascal; Tasci, Cagri; Franczak, Patrick; Haas, Nico; Henze, Niels

“These are not my hands!”: Effect of Gender on the Perception of Avatar Hands in Virtual Reality Inproceedings

CHI '17 Proceedings of the 2017 Annual Symposium on Computer-Human Interaction, ACM Press, New York, NY, USA, 2017, ISBN: 9781450346559, (Honorable Mention Award).

Links | BibTeX

“Where's Pinky?”: The Effects of a Reduced Number of Fingers in Virtual Reality

Schwind, Valentin; Knierim, Pascal; Chuang, Lews; Henze, Niels

“Where's Pinky?”: The Effects of a Reduced Number of Fingers in Virtual Reality Inproceedings

Proceedings of the 2017 CHI Conference on Computer-Human Interaction in Play (CHI PLAY), ACM, Amsterdam, Netherlands, 2017, ISBN: 978-1-4503-4898-0.

Links | BibTeX

FaceMaker - A Procedural Face Generator to Foster Character Design Research

Schwind, Valentin; Wolf, Katrin; Henze, Niels

FaceMaker - A Procedural Face Generator to Foster Character Design Research Book Chapter

Korn, Oliver; Lee, Newton (Ed.): Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation, pp. 95-113, Springer International Publishing, Cham, 2017, ISBN: 978-3-319-53088-8.

Links | BibTeX

Le, Huy Viet; Schwind, Valentin; Göttlich, Philipp; Henze, Niels

PredicTouch: A System to Reduce Touchscreen Latency using Neural Networks and Inertial Measurement Units Inproceedings

Proceedings of the Interactive Surfaces and Spaces on ZZZ - ISS '17, pp. 230–239, ACM Press, New York, New York, USA, 2017, ISBN: 9781450346917.

Links | BibTeX

Procedural Content Generation for Game Props? A Study on the Effects on User Experience

Korn, Oliver; Blatz, Michael; Rees, Adrian; Schaal, Jakob; Schwind, Valentin; Görlich, Daniel

Procedural Content Generation for Game Props? A Study on the Effects on User Experience Journal Article

Computers in Entertainment, 15 (2), pp. 1:1–1:15, 2017, ISSN: 1544-3574.

Links | BibTeX

Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters

Knierim, Pascal; Kosch, Thomas; Schwind, Valentin; Funk, Markus; Kiss, Francisco; Schneegass, Stefan; Henze, Niels

Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters Inproceedings

CHI EA '17 - Proceedings of the 2017 Annual Symposium on Computer-Human Interaction, ACM Press, New York, NY, USA, 2017, ISBN: 9781450346566.

Links | BibTeX

MAGIC-Pointing on Large High-Resolution Displays

Lischke, Lars; Schwind, Valentin; Friedrich, Kai; Schmidt, Albrecht; Henze, Niels

MAGIC-Pointing on Large High-Resolution Displays Inproceedings

CHI EA '16 Proceedings of the 34rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, ACM Press, 2016, ISBN: 9781450340823.

Links | BibTeX

RSVP on the go - Implicit Reading Support on Smart Watches Through Eye Tracking

Dingler, Tilman; Rzayev, Rufat; Schwind, Valentin; Henze, Niels

RSVP on the go - Implicit Reading Support on Smart Watches Through Eye Tracking Inproceedings

Proceedings of the 2016 ACM International Symposium on Wearable Computers - ISWC '16, pp. 116–119, ACM Press, New York, New York, USA, 2016, ISBN: 9781450344609.

Links | BibTeX

The Uncanny Valley and the Importance of Eye Contact

Schwind, Valentin; Jäger, Solveigh

The Uncanny Valley and the Importance of Eye Contact Journal Article

i-com, 15 (1), pp. 93–104, 2016.

Links | BibTeX

Accuracy of a Low-Cost 3D-printed Head-Mounted Eye Tracker

Schwind, Valentin; Pohl, Norman; Bader, Patrick

Accuracy of a Low-Cost 3D-printed Head-Mounted Eye Tracker Inproceedings

2015.

Links | BibTeX

Determining the Characteristics of Preferred Virtual Faces Using an Avatar Generator

Schwind, Valentin; Wolf, Katrin; Henze, Niels; Korn, Oliver

Determining the Characteristics of Preferred Virtual Faces Using an Avatar Generator Inproceedings

Proceedings of the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), 2015, ISBN: 978-1-4503-3466-2.

Links | BibTeX

Historical, Cultural, and Aesthetic Aspects of the Uncanny Valley

Schwind, Valentin

Historical, Cultural, and Aesthetic Aspects of the Uncanny Valley Book Chapter

Misselhorn, Catrin (Ed.): 122 , Chapter 5, pp. 81-107, Springer International Publishing, Collective Agency and Cooperation in Natural and Artificial Systems, 2015, ISBN: 978-3-319-15514-2.

Links | BibTeX

Remote Drawing on Vertical Surfaces with a Self-Actuated Display

Bader, Patrick; Pohl, Norman; Schwind, Valentin; Henze, Niels; Wolf, Katrin; Schneegass, Stefan; Schmidt, Albrecht

Remote Drawing on Vertical Surfaces with a Self-Actuated Display Inproceedings

Mensch und Computer 2015 - Tagungsband, pp. 447–450, 2015.

Links | BibTeX

Self-Actuated Displays for Vertical Surfaces

Bader, Patrick; Schwind, Valentin; Pohl, Norman; Henze, Niels; Wolf, Katrin; Schneegass, Stefan; Schmidt, Albrecht

Self-Actuated Displays for Vertical Surfaces Inproceedings

Interact, pp. 282–299, 2015.

Links | BibTeX

The Uncanny Valley and the Importance of Eye Contact

Schwind, Valentin; Jäger, Solveigh

The Uncanny Valley and the Importance of Eye Contact Inproceedings

Mensch& Computer 2015 - Tagungsband, 2015, (Best Paper Award).

Links | BibTeX

TUIs in the Large: Using Paper Tangibles with Mobile Devices

Wolf, Katrin; Schneegass, Stefan; Henze, Niels; Weber, Dominik; Schwind, Valentin; Knierim, Pascal; Mayer, Sven; Dingler, Tilman; Abdelrahman, Yomna; Kubitza, Thomas; Funk, Markus; Mebus, Anja; Schmidt, Albrecht

TUIs in the Large: Using Paper Tangibles with Mobile Devices Inproceedings

ACM, (Ed.): Adjunct Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (to be published), ACM, New York, NY, USA, 2015.

Links | BibTeX

A Mobile See-through 3D Display with Front- and Back-touch

Bader, Patrick; Schneegass, Stefan; Henze, Niels; Schwind, Valentin; Wolf, Katrin

A Mobile See-through 3D Display with Front- and Back-touch Inproceedings

Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational, pp. 1063–1066, ACM, Helsinki, Finland, 2014, ISBN: 978-1-4503-2542-4.

Links | BibTeX

Design and Evaluation of a Layered Handheld 3D Display with Touch-sensitive Front and Back

Bader, Patrick; Schwind, Valentin; Henze, Niels; Schneegass, Stefan; Broy, Nora; Schmidt, Albrecht

Design and Evaluation of a Layered Handheld 3D Display with Touch-sensitive Front and Back Inproceedings

Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational, pp. 315–318, ACM, Helsinki, Finland, 2014, ISBN: 978-1-4503-2542-4.

Links | BibTeX

Towards Transparent Handheld See-Through Devices

Schwind, Valentin; Bader, Patrick; Schneegass, Stefan; Wolf, Katrin; Henze, Niels

Towards Transparent Handheld See-Through Devices Inproceedings

Proceedings of the NordiCHI Workshop on Interactions and Applications for See-Through Technologies, 2014.

Links | BibTeX

Chairs/Committee

VRST Symposium on Virtual Reality Software and Technology 2017 (Publicity Chair)
MUC Mensch und Computer 2017 (Program Committee)

Reviewer

CHI SIGCHI Conference on Human Factors in Computing Systems
VRST Symposium on Virtual Reality Software and Technology
CHI PLAY Symposium on Human-Computer Interaction in Play
IJHCS International Journal of Human-Computer Studies
ACMMM ACM Multimedia Conference
MUM International Conference on Mobile and Ubiquitous Multimedia
MUC Mensch und Computer

Press

SPIEGEL ONLINE about faceMaker
WELT/N24 about faceMaker
HEISE ONLINE about faceMaker
HEISE ONLINE about our Computer Mouse event with Rainer Mallebrein
STUTTGARTER ZEITUNG about faceMaker
STUTTGARTER NACHRICHTEN about faceMaker
SÜDWEST PRESSE about faceMaker