How to bring your 3d models from 3ds max to the browser

This tutorial shows us a simple method to export 3d meshes from 3ds max to an own Javascript file format. We save a 3d-Mesh including textures and UV mapping from 3ds max using MaxScript and load them into a lightweight WebGL-Engine.

PFlow Script Operator: Particles follow Splines

Unfortunately there is no Spline-Operator for Particle Flow in 3ds Max and Path-Follow SpaceWarp don’t work with the Force-Operator in PFlow. So we need a particle flow script to control the position of each particle with splines. Here is my solution of this problem.