Biped Motion-Capturing for 3ds max with the Kinect (2) There’s a simple workaround to load BVH-Files directly from Brekel to 3ds Max without using MotionBuilder: Continue Reading Networks Google Scholar DBLP Facebook LinkedIn Twitter Instagram Work Github HCI Studies Toolkit Mixed Reality Lab Future Aging YouTube FaceMaker Fellows hcilab.org interactionlab.io Medieninformatik Regensburg Meta Reality Labs VIS Uni Stuttgart HdM Stuttgart