Research

Publications

My research focuses on human-computer interaction, in particular on virtual and augmented reality. You can find an overview of my research on Google Scholar and DBLP. My ORCID is 0000-0002-5072-8775.
86 entries « 1 of 2 »

2023

Augmented Smart Insoles - Prototyping a Mobile Application: Usage Preferences of Healthcare Professionals and People with Foot Deformities

Stefan Resch, Khalid Zoufal, Imad Akhouaji, Mohamed-Amin Abbou, Valentin Schwind, Diana Völz

Augmented Smart Insoles - Prototyping a Mobile Application: Usage Preferences of Healthcare Professionals and People with Foot Deformities Journal Article

In: Current Directions in Biomedical Engineering, vol. 9, no. 1, pp. 698–701, 2023.

Links | BibTeX

Body position in virtual reality-balancing support for patients with neuropathy

Stefan Resch, Valentin Schwind, Diana Völz

Body position in virtual reality-balancing support for patients with neuropathy Journal Article

In: Proceedings on Automation in Medical Engineering, vol. 2, no. 1, pp. 744–744, 2023.

Links | BibTeX

Correct Foot Positioning in Virtual Reality through Visual Agility Ladder Training

Stefan Resch, Mustafa Rafati, Angela Altomare, Oumaima Raddi, Arso Tahmas, Valentin Schwind, Diana Völz

Correct Foot Positioning in Virtual Reality through Visual Agility Ladder Training Proceedings Article

In: Proceedings of Mensch Und Computer 2023, pp. 524–528, Association for Computing Machinery, Rapperswil, Switzerland, 2023, ISBN: 9798400707711.

Abstract | Links | BibTeX

The Effects of Avatar and Environment on Thermal Perception and Skin Temperature in Virtual Reality

Martin Kocur, Lukas Jackermeier, Valentin Schwind, Niels Henze

The Effects of Avatar and Environment on Thermal Perception and Skin Temperature in Virtual Reality Proceedings Article

In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI '23), ACM, 2023.

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The Effects of Body Location and Biosignal Feedback Modality on Performance and Workload Using Electromyography in Virtual Reality

Jessica Sehrt, Tim Wißmann, Jan Breitenbach, Valentin Schwind

The Effects of Body Location and Biosignal Feedback Modality on Performance and Workload Using Electromyography in Virtual Reality Proceedings Article

In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI '23), ACM, 2023.

Links | BibTeX

The Effects of Latency and In-Game Perspective on Player Performance and Game Experience

David Halbhuber, Philipp Schauhuber, Valentin Schwind, Niels Henze

The Effects of Latency and In-Game Perspective on Player Performance and Game Experience Journal Article

In: Proc. ACM Hum.-Comput. Interact., vol. 7, no. CHI PLAY, 2023.

Abstract | Links | BibTeX

The HCI User Studies Toolkit: Supporting Study Designing and Planning for Undergraduates and Novice Researchers in Human-Computer Interaction

Valentin Schwind, Stefan Resch, Jessica Sehrt

The HCI User Studies Toolkit: Supporting Study Designing and Planning for Undergraduates and Novice Researchers in Human-Computer Interaction Proceedings Article

In: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (CHI EA '23), ACM, 2023.

Links | BibTeX

Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality

David Halbhuber, Martin Kocur, Alexander Kalus, Kevin Angermeyer, Valentin Schwind, Niels Henze

Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality Proceedings Article

In: Proceedings of Mensch Und Computer 2023, pp. 1–15, Association for Computing Machinery, Rapperswil, Switzerland, 2023, ISBN: 9798400707711.

Abstract | Links | BibTeX

2022

A Dataset to Investigate First-Person Shooter Players

David Halbhuber, Julian Höpfinger, Valentin Schwind, Niels Henze

A Dataset to Investigate First-Person Shooter Players Proceedings Article

In: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play, pp. 51-56, Association for Computing Machinery, Bremen, Germany, 2022, ISBN: 9781450392112.

Abstract | Links | BibTeX

Designing Interactive Avatars for Mixed Reality Applications

Martin Kocur, Jessica Sehrt, Valentin Schwind, Niels Henze

Designing Interactive Avatars for Mixed Reality Applications Journal Article

In: Tutorial at Mensch und Computer 2022 (MuC'22), 2022.

Links | BibTeX

Don’t Break my Flow: Effects of Switching Latency in Shooting Video Games

David Halbhuber, Valentin Schwind, Niels Henze

Don’t Break my Flow: Effects of Switching Latency in Shooting Video Games Journal Article

In: Proc. ACM Hum.-Comput. Interact., vol. 6, no. CHI PLAY, pp. 20, 2022.

Abstract | Links | BibTeX

How to Induce a Physical and Virtual Rubber Hand Illusion

Alexander Kalus, Martin Kocur, Johanna Bogon, Niels Henze, Valentin Schwind

How to Induce a Physical and Virtual Rubber Hand Illusion Miscellaneous

Mensch und Computer 2022 (MuC ’22), 2022.

Abstract | Links | BibTeX

Observers predict actions from facial emotional expressions during real-time social interactions

Leon O H Kroczek, Angelika Lingnau, Valentin Schwind, Christian Wolff, Andreas Mühlberger

Observers predict actions from facial emotional expressions during real-time social interactions Journal Article

In: 2022.

Links | BibTeX

Privacy at a Glance: A Process to Learn Modular Privacy Icons During Web Browsing

Maximiliane Windl, Anna-Marie Ortloff, Niels Henze, Valentin Schwind

Privacy at a Glance: A Process to Learn Modular Privacy Icons During Web Browsing Proceedings Article

In: ACM SIGIR Conference on Human Information Interaction and Retrieval, pp. 102–112, Association for Computing Machinery, Regensburg, Germany, 2022, ISBN: 9781450391863.

Abstract | Links | BibTeX

Social Acceptability in Context: Stereotypical Perception of Shape, Body Location, and Usage of Wearable Devices

Jessica Sehrt, Bent Braams, Niels Henze, Valentin Schwind

Social Acceptability in Context: Stereotypical Perception of Shape, Body Location, and Usage of Wearable Devices Journal Article

In: Big Data and Cognitive Computing, vol. 6, no. 4, 2022, ISSN: 2504-2289.

Abstract | Links | BibTeX

Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance While Cycling in Virtual Reality

Martin Kocur, Johanna Bogon, Manuel Mayer, Miriam Witte, Amelie Karber, Niels Henze, Valentin Schwind

Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance While Cycling in Virtual Reality Proceedings Article

In: 28th ACM Symposium on Virtual Reality Software and Technology, Association for Computing Machinery, Tsukuba, Japan, 2022, ISBN: 9781450398893.

Abstract | Links | BibTeX

The Negative Effect on Postural Ergonomics of Non-Sedentary Workplace Desks in Virtual Reality

Jessica Sehrt, Henrico Putra Neumann, Julian Niclas Wenzel, Luca Kindermann, Valentin Schwind

The Negative Effect on Postural Ergonomics of Non-Sedentary Workplace Desks in Virtual Reality Proceedings Article

In: Mensch und Computer 2022 (MuC '22), ACM, New York, NY, USA, 2022, ISBN: 978-1-4503-9690-5/22/09.

Abstract | Links | BibTeX

The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different

Martin Kocur, Alexander Kalus, Johanna Bogon, Niels Henze, Christian Wolff, Valentin Schwind

The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different Proceedings Article

In: 28th ACM Symposium on Virtual Reality Software and Technology, Association for Computing Machinery, Tsukuba, Japan, 2022, ISBN: 9781450398893.

Abstract | Links | BibTeX

Understanding Player Performance and Gaming Experience while Playing a First-Person Shooter with Auditory Latency

David Halbhuber, Maximilian Huber, Valentin Schwind, Niels Henze

Understanding Player Performance and Gaming Experience while Playing a First-Person Shooter with Auditory Latency Proceedings Article

In: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play, pp. 24-30, Association for Computing Machinery, Bremen, Germany, 2022, ISBN: 9781450392112.

Abstract | Links | BibTeX

WristConduct: Biometric User Authentication Using Bone Conduction at the Wrist

Jessica Sehrt, Feng Yi Lu, Leonard Husske, Anton Roesler, Valentin Schwind

WristConduct: Biometric User Authentication Using Bone Conduction at the Wrist Proceedings Article

In: Mensch und Computer 2022 (MuC '22), September 4-7, 2022, Darmstadt, Germany, ACM, New York, NY, USA, 2022, ISBN: 978-1-4503-9690-5/22/09.

Abstract | Links | BibTeX

2021

Angry Facial Expressions Bias Towards Aversive Actions

Leon O H Kroczek, Angelika Lingnau, Valentin Schwind, Christian Wolff, Andreas Mühlberger

Angry Facial Expressions Bias Towards Aversive Actions Journal Article

In: PLOS ONE, vol. 16, no. 9, pp. 1-13, 2021.

Abstract | Links | BibTeX

Evaluating User Experiences in Mixed Reality

Dmitry Alexandrovsky, Susanne Putze, Valentin Schwind, Elisa D Mekler, Jan David Smeddinck, Denise Kahl, Antonio Krüger, Rainer Malaka

Evaluating User Experiences in Mixed Reality Workshop

CHI' 21 Association for Computing Machinery, Yokohama, Japan, 2021.

Links | BibTeX

Increasing Player Performance and Gaming Experience in High Latency Setups

David Halbhuber, Niels Henze, Valentin Schwind

Increasing Player Performance and Gaming Experience in High Latency Setups Journal Article

In: Proceedings of the ACM on Human-Computer Interaction (CHIPLAY), vol. 5, no. 238, pp. 20, 2021.

Abstract | Links | BibTeX

Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual Reality

Martin Kocur, Florian Habler, Valentin Schwind, Paweł W Woźniak, Christian Wolf, Niels Henze

Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual Reality Proceedings Article

In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Yokohama, Japan, 2021.

Links | BibTeX

Reading in VR: The Effect of Text Presentation Type and Location

Rufat Rzayev, Polina Ugnivenko, Sarah Graf, Valentin Schwind, Niels Henze

Reading in VR: The Effect of Text Presentation Type and Location Proceedings Article

In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Yokohama, Japan, 2021.

Links | BibTeX

The Extent of the Proteus Effect as a Behavioral Measure for Assessing User Experience in Virtual Reality

Martin Kocur, Niels Henze, Valentin Schwind

The Extent of the Proteus Effect as a Behavioral Measure for Assessing User Experience in Virtual Reality Proceedings Article

In: CHI 2021 - Workshop on Evaluating User Experiences in Mixed Reality, pp. 1–3, 2021.

Abstract | Links | BibTeX

2020

Anticipated User Stereotypes Systematically Affect the Social Acceptability of Mobile Devices

Valentin Schwind, Niels Henze

Anticipated User Stereotypes Systematically Affect the Social Acceptability of Mobile Devices Proceedings Article

In: Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society, pp. 12, Association for Computing Machinery, Tallinn, Estonia, 2020, ISBN: 9781450375795.

Abstract | Links | BibTeX

Audio VR: Did Video Kill the Radio Star?

Francisco Kiss, Sven Mayer, Valentin Schwind

Audio VR: Did Video Kill the Radio Star? Journal Article

In: Interactions, vol. 27, no. 3, pp. 46–51, 2020, ISSN: 1072-5520.

Links | BibTeX

Effects of Position and Alignment of Notifications on AR Glasses during Social Interaction

Rufat Rzayev, Susanne Korbely, Milena Maul, Alina Schark, Valentin Schwind, Niels Henze

Effects of Position and Alignment of Notifications on AR Glasses during Social Interaction Proceedings Article

In: Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society, Association for Computing Machinery, Tallinn, Estonia, 2020, ISBN: 9781450375795.

Abstract | Links | BibTeX

Effects of Position of Real-Time Translation on AR Glasses

Rufat Rzayev, Sabrina Hartl, Vera Wittmann, Valentin Schwind, Niels Henze

Effects of Position of Real-Time Translation on AR Glasses Proceedings Article

In: Proceedings of the Conference on Mensch Und Computer, pp. 251–257, Association for Computing Machinery, Magdeburg, Germany, 2020, ISBN: 9781450375405.

Abstract | Links | BibTeX

Flexing Muscles in Virtual Reality: Effects of Avatars' Muscular Appearance on Physical Performance

Martin Kocur, Melanie Kloss, Valentin Schwind, Christian Wolff, Niels Henze

Flexing Muscles in Virtual Reality: Effects of Avatars' Muscular Appearance on Physical Performance Proceedings Article

In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, pp. 193–205, Association for Computing Machinery, Virtual Event, Canada, 2020, ISBN: 9781450380744.

Abstract | Links | BibTeX

Implementation and In Situ Assessment of Contextual Privacy Policies

Anna-Marie Ortloff, Maximiliane Windl, Valentin Schwind, Niels Henze

Implementation and In Situ Assessment of Contextual Privacy Policies Proceedings Article

In: Proceedings of the 2020 on Designing Interactive Systems Conference, pp. 14, Association for Computing Machinery, Eindhoven, Netherlands, 2020, ISBN: 9781450369749.

Abstract | Links | BibTeX

Improving Humans’ Ability to Interpret Deictic Gestures in Virtual Reality

Sven Mayer, Jens Reinhardt, Robin Schweigert, Brighten Jelke, Valentin Schwind, Katrin Wolf, Niels Henze

Improving Humans’ Ability to Interpret Deictic Gestures in Virtual Reality Proceedings Article

In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, ACM, Honolulu, HI, USA, 2020.

Abstract | Links | BibTeX

Inconsistencies of Presence Questionnaires in Virtual Reality

Sarah Graf, Valentin Schwind

Inconsistencies of Presence Questionnaires in Virtual Reality Proceedings Article

In: 26th ACM Symposium on Virtual Reality Software and Technology, pp. 3, Association for Computing Machinery, Virtual Event, Canada, 2020, ISBN: 9781450376198/20/11.

Abstract | Links | BibTeX

It’s Not Always Better When We’re Together: Effects of Being Accompanied in Virtual Reality

Rufat Rzayev, Florian Habler, Polina Ugnivenko, Niels Henze, Valentin Schwind

It’s Not Always Better When We’re Together: Effects of Being Accompanied in Virtual Reality Proceedings Article

In: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, Honolulu, HI, USA, 2020, ISBN: 978-1-4503-6819-3/20/04.

Abstract | Links | BibTeX

Preparing an Online Lecture That We Wouldn't Hate to Attend

Niels Henze, Valentin Schwind, Katrin Wolf, Martin Kocur, Albrecht Schmidt

Preparing an Online Lecture That We Wouldn't Hate to Attend Journal Article

In: IEEE Pervasive Computing, vol. 19, no. 3, pp. 51-55, 2020.

Links | BibTeX

The Effects of Full-Body Avatar Movement Predictions in Virtual Reality using Neural Networks

Valentin Schwind, David Halbhuber, Jakob Fehle, Jonathan Sasse, Andreas Pfaffelhuber, Christoph Tögel, Julian Dietz, Niels Henze

The Effects of Full-Body Avatar Movement Predictions in Virtual Reality using Neural Networks Proceedings Article

In: 26th ACM Symposium on Virtual Reality Software and Technology, pp. 11, Association for Computing Machinery, Virtual Event, Canada, 2020, ISBN: 9781450376198/20/11.

Abstract | Links | BibTeX

The Effects of Self- and External Perception of Avatars on Cognitive Task Performance in Virtual Reality

Martin Kocur, Philipp Schaubhuber, Valentin Schwind, Christian Wolff, Niels Henze

The Effects of Self- and External Perception of Avatars on Cognitive Task Performance in Virtual Reality Proceedings Article

In: 26th ACM Symposium on Virtual Reality Software and Technology, pp. 11, Association for Computing Machinery, Virtual Event, Canada, 2020, ISBN: 9781450376198/20/11.

Abstract | Links | BibTeX

The Impact of Missing Fingers in Virtual Reality

Martin Kocur, Sarah Graf, Valentin Schwind

The Impact of Missing Fingers in Virtual Reality Proceedings Article

In: 26th ACM Symposium on Virtual Reality Software and Technology, pp. 5, Association for Computing Machinery, Virtual Event, Canada, 2020, ISBN: 9781450376198/20/11.

Abstract | Links | BibTeX

Towards an Investigation of Embodiment Time in Virtual Reality

Martin Kocur, Daniel Roth, Valentin Schwind

Towards an Investigation of Embodiment Time in Virtual Reality Workshop

Mensch und Computer 2020 - Workshopband, MuC'20 Workshops Gesellschaft für Informatik e.V., Bonn, 2020.

Abstract | Links | BibTeX

2019

#SociallyAcceptableHCI: Social Acceptability of Emerging Technologies and Novel Interaction Paradigms

Marion Koelle, Ceenu George, Valentin Schwind, Daniel Perry, Yumiko Sakamoto, Khalad Hasan, Robb Mitchell, Thomas Olsson

#SociallyAcceptableHCI: Social Acceptability of Emerging Technologies and Novel Interaction Paradigms Workshop

Human-Computer Interaction -- INTERACT 2019, Springer International Publishing, Cham, 2019, ISBN: 978-3-030-29390-1.

Abstract | Links | BibTeX

Das unheimliche Tal (Übersetzung aus dem Japanischen)

Masahiro Mori, Karl F. MacDorman, Valentin Schwind

Das unheimliche Tal (Übersetzung aus dem Japanischen) Book Chapter

In: Haensch, Konstantin Daniel; Nelke, Lara; Planitzer, Matthias (Ed.): pp. 212-219, Textem Verlag, Hamburg, 2019, ISBN: 978–3–86485–217–6.

Links | BibTeX

Effect of Orientation on Unistroke Touch Gestures

Sven Mayer, Valentin Schwind, Huy Viet Le, Dominik Weber, Jonas Vogelsang, Johannes Wolf, Niels Henze

Effect of Orientation on Unistroke Touch Gestures Proceedings Article

In: CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), pp. 9, ACM, Glasgow, Scotland UK, 2019.

Abstract | Links | BibTeX

Effects of Smart Virtual Assistants' Gender and Language

Florian Habler, Valentin Schwind, Niels Henze

Effects of Smart Virtual Assistants' Gender and Language Proceedings Article

In: Proceedings of Mensch Und Computer 2019, pp. 469–473, ACM, Hamburg, Germany, 2019, ISBN: 978-1-4503-7198-8.

Abstract | Links | BibTeX

EyePointing: A Gaze-Based Selection Technique

Robin Schweigert, Valentin Schwind, Sven Mayer

EyePointing: A Gaze-Based Selection Technique Proceedings Article

In: Proceedings of Mensch Und Computer 2019, pp. 719–723, ACM, Hamburg, Germany, 2019, ISBN: 978-1-4503-7198-8.

Abstract | Links | BibTeX

Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts

Alexandra Voit, Sven Mayer, Valentin Schwind, Niels Henze

Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts Proceedings Article

In: CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), pp. 12, ACM, Glasgow, Scotland UK, 2019.

Abstract | Links | BibTeX

Text Analysis Using Large High-Resolution Displays

Sven Mayer, Lars Lischke, Valentin Schwind, Markus Gärtner, Eric Hämmerle, Emine Turcan, Florin Rheinwald, Gustav Murawski, Jonas Kuhn, Niels Henze

Text Analysis Using Large High-Resolution Displays Proceedings Article

In: Proceedings of Mensch Und Computer 2019, pp. 189–197, ACM, Hamburg, Germany, 2019, ISBN: 978-1-4503-7198-8.

Abstract | Links | BibTeX

The Effect of Presence and Appearance of Guides in Virtual Reality Exhibitions

Rufat Rzayev, Gürkan Karaman, Katrin Wolf, Niels Henze, Valentin Schwind

The Effect of Presence and Appearance of Guides in Virtual Reality Exhibitions Proceedings Article

In: Proceedings of Mensch Und Computer 2019, pp. 11–20, ACM, Hamburg, Germany, 2019, ISBN: 978-1-4503-7198-8.

Abstract | Links | BibTeX

Understanding Pointing for Workspace Tasks on Large High-Resolution Displays

Lars Lischke, Valentin Schwind, Robin Schweigert, Paweł Woźniak, Niels Henze

Understanding Pointing for Workspace Tasks on Large High-Resolution Displays Proceedings Article

In: Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, Association for Computing Machinery, Pisa, Italy, 2019, ISBN: 9781450376242.

Abstract | Links | BibTeX

Understanding the Social Acceptability of Mobile Devices using the Stereotype Content Model

Valentin Schwind, Niklas Deierlein, Romina Poguntke, Niels Henze

Understanding the Social Acceptability of Mobile Devices using the Stereotype Content Model Proceedings Article

In: CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), pp. 12, ACM, Glasgow, Scotland Uk, 2019.

Abstract | Links | BibTeX

86 entries « 1 of 2 »

Chairs/Committee

  • CHI Symposium on Human-Computer Interaction (Associate Chair)
  • CHI PLAY Symposium on Human-Computer Interaction in Play (Associate Chair)
  • INTERACT Int. Conference on Human-Computer Interaction (Associate Chair)
  • MUC Mensch und Computer 2017 (Program Committee)
  • ,
  • VRST Symposium on Virtual Reality Software and Technology (2017, Publicity Chair)

Reviewer

  • NATURE Springer Nature Scientific Reports
  • CHI SIGCHI Conference on Human Factors in Computing Systems
  • AH Augmented Humans International Conference
  • IEEE VR IEEE Conference on Virtual Reality and 3D User Interfaces
  • MobileHCI ACM Int. Conference on Human-Computer Interaction with Mobile Devices and Services
  • IJHCI Int. Journal of Human-Computer Interaction
  • ISMAR Int. Symposium on Mixed and Augmented Reality
  • EICS ACM SIGCHI Symposium on Engineering Interactive Computing Systems
  • TEI Int. Conference on Tangible, Embedded, and Embodied Interactions
  • VRST Symposium on Virtual Reality Software and Technology
  • CHI PLAY Symposium on Human-Computer Interaction in Play
  • IJHCS International Journal of Human-Computer Studies
  • IMWUT Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
  • ACMMM ACM Multimedia Conference
  • MUM International Conference on Mobile and Ubiquitous Multimedia
  • MUC Mensch und Computer

In Press